Teeth to Rats (Alteration)
Reversible
Sphere: Animal
Level: 4
Range: 30 yds.
Components: V, S, M
Duration: 2 rds./level
Casting Time: 7
Area of Effect: 1d4 teeth + 1 tooth/level in a 10-ft. cube
Saving Throw: None
By means of this spell, the caster can change 2d8 rats teeth, plus two teeth per experience level, into rats; thus, a 9th-level priest can change 20-34 teeth into an equal number of rats. These rsats attack as commanded by the priest. The caster must, of course, have rats teeth to turn into rats. The insicsor teeth are prefered. If the caster has possession of the insicsor teeth from giant rats, half the usual number (one per level +1d8) of giant rats can be made from giant rat teeth. Only teeth not currenting within a living creature are affected.
The rat created varies, but a typical specimen has 1/4 Hit Dice, Armor Class 7, a movement rate of 15, and bites for 1 point of damage per round. Giant rats will have 1/2 hit die, AC 7, move 12 and bite for 1-3 points damage The spell lasts for two rounds for each experience level of the spellcaster.
The reverse spell changes normal-sized or giant rats to teeth for the same duration, or it negates the Sticks to Snakes, or similar spells according to the level of the priest countering the spell (for example, a 10th-level priest casting the reverse spell can turn 11-14 snakes back into sticks).
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Giant Rodent (Alteration)
Reversible
Level: 5
Range: 1 mile radius
Components: V, S
Duration: Special
Casting Time: 1 round
Area of Effect: Special
Saving Throw: None
With this spell the priest can turn one or more normal sized rodents into larger forms resembling the giant types described in the Compendium. Only one type of rodent can be altered at one time. A single casting could not affect rats and mice at the same time. All rodents affected must be grown to the same size. The number of rodents and the size to which they can be grown depends on the priest's level.